Konstantinos Kokolakis, Georgios Deligiorgis, Georgios Kassiotis
So far, visually impaired people (VIP) have been limited to being informed about sports mainly through audio descriptions. Taking advantage of just one of the senses is an incomplete, delayed approach that is also vulnerable to subjectivity because the stimulations received are filtered through a commentator. It also does not enable VIP to be equal participants in the emotion, socialisation, and recreation of sports. Sports4VIP tackles this by introducing the sense of touch to the experience of sports for VIP. It is a Galileoenabled wearable with an AI-based tracking system. Athletes and/or objects (footballs, basketballs, etc.) are continuously followed and the spatial data is transferred to Sports4VIP IoT devices called VIPins. A VIPins is a miniature version of the contextual field with moving parts that allow VIP to follow the movement of athletes/objects, thereby making them equal recipients of the sensory sports experience.